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Plastic Forming T
(Tech Use)



   This skill governs the character’s ability to manufacture plastic goods. Anything that is made with this skill is a task and it up to the GM to determine how difficult each task is. This skill does not allow a character to produce or repair plastic armor. The character must have or have access to a plastic tool kit 2 or better and the raw materials to be able to produce anything. With a failure it will take twice as long to complete the task. With a critical failure the item that is trying to be produced will be lost as well as the material need for the item.